Both conflicts progress with each other and we once again have pretty much full control over where the story turns. For those who remember Skyrim, the story behind TESO will seem a bit similar: two factions are fighting for control of both Tamriel and the world. Quests, missions, and roaming around the world are just some of the things the player can do.
Like countless other games of its kind, and much like any other Elder Scrolls game, The Elder Scrolls Online has a nonlinear storyline. Besides the initial payment for the game, there is absolutely no subscription fee to play, something that will immediately bring in a larger number of gamers than had there been some sort of subscription service. Where most MMORPG’s falter, TESO seems to rise. While most of the world is available to explore, some parts of the game have been locked in anticipation for future expansions.
As is with every Elder Scrolls game, you are placed in the world of Tamriel, almost 800 years before the events of Morrowind and Oblivion, and multiple lifetimes behind Skyrim. After a number of setbacks and delays, the game was finally released earlier this month. After a long time waiting, TESO finally comes out for the console users, and ZeniMax Online Studios hasn’t disappointed.įor those who don’t know, TESO has been out for PC for some time an entire year has separated the console release from the PC version. The game, based on the massive Elder Scrolls universe, manages to be a pretty fun experience overall. However, when I started up The Elder Scrolls Online: Tamriel Unlimited, I had a feeling this would be different, and I was right.
The endless clicking and tedious quests usually make me stop playing after a handful of hours. Normally, I don’t fancy myself as a usual MMORPG player.